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The Call of Duty series has always been the undisputed focus of first-person shooters, and has always faced astronomical sales. The latest version of this series of games, called Call of Duty: Black Ops 3, was released in 2015 and received acceptable feedback from gamers and critics in this field. Many former fans of the No-Duty series stopped defending the series after joining some key members of Infinity Wards Studios from Activision and joined the opposition. The fights continued for a while, after which there was no news of fan dissatisfaction, until Activision once again caused a stir among gamers with the poor performance of Call of Duty: Ghosts. All of this led to the release of an acceptable game from Activision called Call of Duty: Advanced Warfare. With that said, this year it was the turn of Treyarch Studios, the maker of the Black Ops series, to prove that it still has the ability to deliver relatively strong titles.

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In the previous part of the series, Terry Arc made a series of fundamental changes in the game’s narrative, the game’s story went on for several years, and we saw weapons and science fiction equipment in it. This was met with positive feedback from gamers, and laid the groundwork for another version of the Black Ops trilogy. In this version, too, the story of the game takes place in the future, and science and fictional equipment will overwhelm you more than you think.

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The story in Eyelids 3 lags in several respects and does not have the feeling that the first version gave to the gamer. Forty years have passed since the events of the previous version of the game, and these forty years were enough time for human technology to progress amazingly, from the very beginning of the game you will see a semi-robotic world with science fiction equipment, humans whose 95% body Robots are made, soldiers who become invisible or creatures that mutate nutritionally. Activision, which has been searching for copies of its titles since the last version of Modern Warfare, will continue in this game, and in the process, you will feel the traces of movies and games such as Terminator and Quantum Break. I do not intend to criticize the successive copies of Activision in this version and the previous version at all, but I wish the company would establish relatively new ideas instead of jumping from branch to branch and confusing gamers between time and place.

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But apart from the black hole part of the story that met all our expectations and sucked dirt, the multiplayer part of the game has worked great. Many and relatively new ideas that we saw in the multiplayer part of this game, have made this game one of the best of recent times. The presence of more than 14 different modes with many missions shows how much Terry Arc has relied on this part. Textures and other graphic elements, such as natural events such as explosions, are well done, and there is rarely a place of low quality. Artificial intelligence has also worked well in the game and we have witnessed very good reactions, placements and strongholds from the side and the enemies.